Blue Bloods 7v7
#TeamWLPFPADiff
Tiebreakers: Point differential then Points scored
  • Check-In begins at 4:15 PM at Bobby Holcomb Field, located at Oxford Middle School
  • Head Coaches / Referee Meeting at 4:30 PM in Oxford's Team Meeting Room
  • All players must have a helmet and mouthpiece. Teams must wear matching color shirts
  • Recommend bringing a second shirt in case another team is in the same color
  • Pool play begins at 5:00 PM
  • First possession in pool play is determined by Rock-Paper-Scissors
  • Single Elimination Tournament will begin at 8:30 PM
  • Seeding is determined by overall record, with total differential then total points scored serving as the tiebreaker
  • Referee is responsible for keeping score and must report after each game to the scorer's table
  • We will play through rain. In the event of lightning, teams report to their busses to wait for return to play
  • 7 defenders and 6 offensive players (not including center)
  • Each possession starts on the 40 yard line, going in
  • 3 downs to make a first down; first downs made by crossing the 25 and 10 yard lines
  • PAT snaps are from the 5 yard line for 1 point and the 10 yard line for 2 points, with offensive choice of hash
  • 4.0 seconds to get the pass off. It will be a loss of down and treated as a sack if not thrown in time. The 4-second clock starts on the snap of the ball
  • Note: Passes may be thrown behind the line of scrimmage, but the WR must advance beyond the L.O.S. or it will be treated as a sack
  • Possession changes after a PAT attempt, failure to make a first down, or a turnover
  • Games are 20:00 long. The clock runs continuously. No overtime in pool play
  • There is a 5:00 minute break between games — coaches, have your players on the field ready to go to keep us on schedule
  • Overtime in tournament play consists of alternating plays from the 5 yard line in a shoot-out format
  • No timeouts to stop the clock
  • All offensive formations must be legal sets
  • 40 second play clock is in effect
  • One-hand touch anywhere
  • No running plays, double passes, or shovel passes allowed
  • 1 coach may be in the offensive huddle, but no coaching during the play
  • No additional offensive players can be on the field with the coach. Sub from the sideline
  • No defensive coaches are permitted to be on the field
6Touchdown
1-2PAT (5yd / 10yd line)
3Interception
2Turnover on downs
  • Offensive dead ball penalties: loss of down
  • Offensive live ball penalties: 5 yards and loss of down
  • Defensive dead ball penalties: 5 yards
  • Defensive live ball penalties: 5 yards and automatic first down
  • Blatant physical contact results in a 15 yard unsportsmanlike penalty. Two unsportsmanlike penalties results in ejection
Tournament field map